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MEDIEVAL BETA LISTS

Legenda
CGP= Heavy Chariots; CGL= Light Chariots; CF= Schyted Chariots; CP= Heavy Cavalry; CM= Medium Cavalry; CL= Light Cavalry; FP= Heavy Infantry; FL= Light Infantry; S= Skirmishers; T= Missile Troops, EL= Elephants ; ART= Artillery

M= Movement; VBU= Basic Unit Value; I= Impetus Bonus, D= Discipline; VD= Demoralization Value; VDT= Total Demoralization Value

(*) Unit that can include general


VIKINGS (IX-X Cent.) - last update 13 Nov.'08
Poor (0 pts)
NrType M VBUI DVD PtsNotes
0-2 FP- Bodyguard Huscarls (*) 5 6 2 B 3 25
0-4 FP- Veteran Huscarls (*) 5 6 2 C 3 20
4-12 FP - Huscarls (*) 5 5 2 C 3 14
6-24 FP - Hird 5 5 4 C 2 10
0-2 S - Archers 8 2 0 C 1 7 Short bow B

NOTES AND OPTIONS. Bodyguard and Huscarls can be provided with mounts at an additional cost of 3 pts per Unit.
Mounts allow these troops to move 10U (per phase) in their first activation.
FP can form a shieldwall. To form shieldwall a Unit must be fresh, in good order and stay stationary.
Shieldwall nullifies bonus impetus of enemy that charge frontally.
Shieldwall gives a -1 to troops that shoot frontally to this formation.
A Unit mantains this formation even if it is later disordered or moves. Shieldwall is lost when the (frontal) Unit is no more Fresh.
FP can form Large Units (Huscarls with Huscarls and Hird with Hird).
Change up to 6 Units of Hird with
NrType M VBUI DVD PtsNotes
0-6 FL - Raiders 8 4 1 C 2 11



EARLY RUSSIANS (1054-1246 AD) - 1st draft
Average (12 pts) or Poor (0 pts)
NrType M VBUI DVD PtsNotes
4-16 CM- Druzhina (*) 10 5 2 B 3 23
0-1 CL- Polk cavalry or Lithuanians 12 3 1 B 2 18
0-2 CP - German Knights 8 6 3 B 2 28(23)
0-12 CL - Kazaks and Pechenegs 12 3 0 B 2 22 Comp. bow B
4-8 FP - Polk spearmen (*) 5 4 1 B 2 17(13) Long spear
0-4 FP - Smerdy spearmen 5 4 1 C 1 9
1-6 S - Archers 8 2 0 B 1 12 Short bow B

NOTES AND OPTIONS. Upgrade up to half deployed CL to Mongols with VBU=4 and I=1. Final cost 27 pts per Unit.
Downgrade one or more Units of Smerdy to VBU=3. Final cost 7 pts per Unit.
German Knights must form a Large Unit (so buy 2 or nothing).


COMMUNAL ITALIAN (XII Cent.) - last update 13 Nov. 2008
CS: Average (12 pts)
NrType M VBUI DVD PtsNotes
1-3 CP- Communal Knights (*) 8 6 3 B 3 28
0-2 CP- Mercenary Knights 8 7 4 C 3 29 Impetuous
OR CP - Imperial Knights 8 5 2 B 3 21(16)
0-2 CP- Contado Knights 8 6 4 C 3 21 Impetuous
0-1 CL - Scutiferi 12 3 1 C 1 13
6-16 FP - Spearmen (*) 5 5 1 B 2(3*) 21 Long spear
1-4 T - Crossbowmen 6 3 0 B 2 19 Crossbow A
2-6 FP - Contado Foot 5 3 1 C 1 7
0-4 S - Archers 8 2 0 B 1 12 Short Bow B
0-2 S - Crossbowmen 8 2 0 B 1 12 Crossbow B
0-2 FP - Foot with Plaustrella 5 4 2 C 1 16
0-4 W - Wagons with Panthera 5 5 0 B 1 18
0-1 W - Carroccio + Death Company 5 6 0 B 4 37 Various

NOTES AND OPTIONS. You can upgrade up to 2 Units of Crossbowmen (T) to VBU=4 for final cost of 21 pts.
Plaustrella were a sort of small schyted carts pushed by infantry.
They get the combined advantages of pavese and stakes.
Panthera was a sort of cage made of wood and iron, with schytes and other offensive stuff to protect the wagon.
You can provide these wagons with small trebuchets and shooting infantry with 3 additional points per Unit (Various weapons).
Carroccio gives a +1 bonus during Cohesion Test to any friendly unit even partially within 25U.
Death Company was an elite unit whose role was to defend the Carroccio till death.
This gives an additional +1 to Cohesion Test of Carroccio (total +2)
You can change up to 2 Units of Contado Foot with "Zafones" (irregular raiders)
NrType M VBUI DVD PtsNotes
0-2 S- Zafones 8 3 2 C 1 10



COMMUNAL ITALIAN (XIII Cent.) - last update 13 Nov.'08
CS: Average (12 pts)
NrType M VBUI DVD PtsNotes
1-4 CP- Communal Knights (*) 8 6 3 B 3 28
0-4 CP- Mercenary Knights 8 7 4 C 3 29 Impetuous
OR CP - Imperial Knights 8 5 2 B 3 21(16)
0-2 CP- Contado Knights 8 6 4 C 3 21 Impetuous
0-2 CL - Berrovieri 12 4 1 C 1 15
0-1 CL- Berrovieri with crossbow 12 3 0 C 3 13 Crossbow B
0-2 CL - Mounted Crossbowmen 12 3 0 B 1 18 Crossbow B
6-16 FP - Spearmen (*) 5 5 1 B 2(3*) 21 Long spear
2-6 T - Crossbowmen 6 3 0 B 2 19 Crossbow A
2-6 FP - Contado Foot 5 3 1 C 1 7
0-2 S - Archers 8 2 0 B 1 12 Short Bow B
0-4 S - Crossbowmen 8 2 0 B 1 12 Crossbow B
0-2 FP - Foot with Plaustrella 5 4 2 C 1 16
0-4 W - Wagons with Panthera 5 5 0 B 1 18
0-1 W - Carroccio + Death Company 5 6 0 B 4 37 Various

NOTES AND OPTIONS. You can upgrade up to 4 Units of Crossbowmen (T) to VBU=4 for final cost of 21 pts.
You can add Pavise to Crossbowmen (T) with an additional cost of 3pts per Unit.
Plaustrella were a sort of small schyted carts pushed by infantry.
They get the combined advantages of pavese and stakes.
Panthera was a sort of cage made of wood and iron, with schytes and other offensive stuff to protect the wagon.
You can provide these wagons with small trebuchets and shooting infantry with 3 additional points per Unit (Various weapons).
Carroccio gives a +1 bonus during Cohesion Test to any friendly unit even partially within 25U.
Death Company was an elite unit whose role was to defend the Carroccio till death.
You can change up to 2 Units of Contado Foot with "Zafones" (irregular raiders).
NrType M VBUI DVD PtsNotes
0-2 S- Zafones 8 3 2 C 1 10



IMPERIAL GERMAN (XIII Cent.) - 1st draft
CS: Poor (0 pts)
NrType M VBUI DVD PtsNotes
0-1 CP- Emperor and Escort (*) 8 8 5 B 3 47
2-4 CP- Feudal Knights and sergeants (*) 8 7 4 C 3 29 Impetuous
0-4 CP - Burghers, Clerical and Mercenary knights (*) 8 5 2 B 2 21(16)
2-10 FP - Spearmen 5 4 1 C 1 9
0-6 FP - Mercenary Infantry 5 5 1 B 1 18
0-4 T - Crossbowmen 6 3 0 B 1 19 Crossbow A
0-6 FP - Flemish mercenaries 5 4 1 B 1 17(13) Pike
0-4 S - Archers 8 2 0 B 1 12 Short Bow B
0-4 S - Crossbowmen 8 2 0 B 1 12 Crossbow B

NOTES AND OPTIONS. You can upgrade up to half deployed Spearmen FP to drilled City militia with D=B. Final cost 14 pts per Unit.
Burghers, Clerical and Mercenary knights and Flemish Pikes (only 2 ranks) can form Large Units.



FEUDAL FRENCH (1150-1330 AD) - 1st draft
CS: Poor (0 pts)
NrType M VBUI DVD PtsNotes
2-4 CP- Nobles (*) 8 8 5 C 3 40 Impetuous
2-4 CP- Knights (*) 8 7 4 C 3 29 Impetuous
0-2 CP - Separate sergeants 8 6 3 C 2 23
4-8 FP - Spearmen 5 4 1 C 2 12 Long spear
1-4 T - Crossbowmen 6 3 0 C 1 14 Crossbow A
0-2 S - Crossbowmen 8 2 0 B 1 12 Crossbow B
0-6 T - Archers 6 3 0 C 1 14 Short Bow A
OR S - Archers 8 2 0 B 1 12 Short Bow B
0-2 S - Bretons or Bidet 8 2 0 B 1 12 Javelin
0-4 FP - Peasant levies 5 3 1 C 1 7

NOTES AND OPTIONS. You can upgrade up to half deployed Spearmen FP to drilled City militia with D=B. Final cost 17 pts per Unit. You can upgrade up to 2 Units of T Crossbowmen to Genoese and other mercenaries with VBU=4, D=B. Final cost 21pts.


FEUDAL ENGLISH (1180-1320 AD) - 1st draft
CS: Poor (0 pts)
NrType M VBUI DVD PtsNotes
0-1 CP- King and household (*) 8 8 5 C 3 40 Impetuous
2-6 CP- Knights and sergeants (*) 8 7 4 C 3 29 Impetuous
0-1 CP - Hobilars 10 4 1 B 1 18
4-16 T - Archers 6 3 0 B 1 16 Longbow B
0-2 T - Mercenary Crossbowmen 6 3 0 B 1 19 Crossbow A
4-12 FP - Spearmen 5 4 1 C 1 9
0-2 T - Mercenary Crossbowmen 6 3 0 B 1 19 Crossbow A
0-4 FL - Welsh allies 8 4 1 C 1 14 Long Spear
0-2 FP - Flemish mercenaries 5 4 1 B 1 17(13) Pike
0-1 S - Slingers 8 2 0 B 1 12 Sling
0-2 S - Irish or Welsh 8 2 0 B 1 12 Javelin

NOTES AND OPTIONS. You can upgrade up to half deployed Spearmen FP to drilled City militia with D=B. Final cost 14 pts per Unit.
English Spearmen cannot form Large Units. Welsh or Flemish (only 2 ranks) yes.
You can downgrade one or more Units of T Longbowmen to D=C. Final cost 11pts per Unit.


WALLACE AND BRUCE SCOTS (1296-1328 AD) - 1st draft
CS: Poor (0 pts)
NrType M VBUI DVD PtsNotes
0-2 CP- Nobles(*) 8 6 2 C 3 16
12-30 FP - Schiltrons (*) 5 4 1 B 2 15(11) Schiltron -pike
0-4 T - Archers 6 3 0 C 1 11 Short bow A
OR S - Archers 8 2 0 B 1 12 Short bow B
0-2 FL - Ribaud 8 4 2 C 1 12
0-6 FP - Peasants and camp followers 5 3 1 C 1 7
0-2 FP - Isleman 5 5 2 C 2 14
0-3 FL - Highlanders 8 4 3 C 1 16 Short bow B

NOTES AND OPTIONS. Schiltrons must form Large Units.
You can upgrade up to 4 Units of Schiltron to VBU=5 to form the front rank of the Larger Unit. Final cost 19 pts per Unit.
You can provide one or more Schiltrons with mounts for an additional cost of 3 pts per Schiltron (Large Unit). These allow the Schiltrons to deploy 10U closer to the line that divides the battlefield.
Nobles can dismount as
NrType M VBUI DVD PtsNotes
0-2 FP- Nobles(*) 5 5 2 C 3 -



ANGLO-IRISH (XIV Cent.) - 1st draft
CS: Poor (0 pts)
NrType M VBUI DVD PtsNotes
0-1 CP- Justiciar's Men at Arms (*) 8 7 4 B 3 36
0-2 CP- Anglo-Irish Men at Arms (*) 8 6 3 B 3 28
2-8 CM - Anglo-Irish Heavy Cavalry 10 5 2 C 2 21 Javelin
0-1 CM - Hobilars 10 4 1 B 1 18
0-3 CL - Irish Light Horse (*) 6 3 0 B 2/3(*) 19 Javelin
4-10 T - Colonist Archers 6 3 0 B 1 16 Longbow B
4-16 FL - Bonnachts 8 4 1 C 2 14 Javelin
0-6 FP - Galloglaich (*) 5 5 2 C 2/3(*) 14
0-1 S - Irish bowmen 8 2 0 B 1 12 Short Bow B
2-12 S - Kerns 8 2 0 B 1 12 Javelin

NOTES AND OPTIONS. You can upgrade one or more Units of Irish Light Horse to VBU=4. Final cost 21 pts per Unit.
You can upgrade up to 2 Units of Colonist Archers to VBU=4. Final cost 18 pts per Unit.
You can upgrade one or more Units of Kerns to VBU=3. Final cost 14 pts per Unit.



IRISH (XIV Cent.) - 1st draft
CS: Poor (0 pts)
NrType M VBUI DVD PtsNotes
0-2 CM - Irish Heavy Cavalry (*) 10 5 2 C 2 21 Javelin
1-4 CL - Irish Light Horse (*) 6 3 0 B 2/3(*) 19 Javelin
3-16 FP - Galloglaich (*) 5 5 2 C 2/3(*) 14
4-24 FL - Bonnachts 8 4 1 C 2 14 Javelin
6-20 S - Kerns 8 2 0 B 1 12 Javelin
0-4 FP - Levy 5 3 1 C 1 7
0-3 S - Irish bowmen 8 2 0 B 1 12 Short Bow B

NOTES AND OPTIONS. You can upgrade one or more Units of Irish Light Horse to VBU=4. Final cost 21 pts per Unit.
You can upgrade up to 2 Units of Galloglaich to VBU=6. Final cost 20 pts per Unit.
You can upgrade one or more Units of Kerns to VBU=3. Final cost 14 pts per Unit.



MEDIEVAL POLISH (1333-1454 AD) - 1st draft
CS: Poor (0 pts)
NrType M VBUI DVD PtsNotes
2-8 CP- Rycerze (*) 8 7 4 C 3 29 Impetuous
2-8 CM- Czeladz 10 4 1 B 2 21 Crossbow B
0-2 CL- Lithuanians, Serbians 12 3 1 B 2 18
0-4 CL- Hungarians, Wallachians etc 12 4 0 B 2 24 Comp. Bow B
2-8 T - Town Militia (*) 6 3 0 C 1 17 Crossbow A + Pavese
0-1 FL - Axemen 8 4 2 C 1 12
0-2 S - Dismounted Czeladz 8 2 0 B 1 12 Crossbow B
0-1 S - Handgunners 8 2 0 B 1 12 Handgun
0-4 W - Defensive Wagons 5 4 0 C 1 9
0-1 W - Wagenburg 5 5 0 B 1 33 Art. B

NOTES AND OPTIONS. Czeladz CM can move and shoot (apply penalty for movement).


HUSSITES (XV Cent.) - 1st draft
CS: Average (12 pts) or Poor (0 pts)
NrType M VBUI DVD PtsNotes
0-1 CP- Knights and Nobles (*) 8 7 4 B 3 31
0-2 CP- Cavalry (*) 8 6 3 B 3 24
0-1 CL- Scouts 12 3 0 C 1 15 Crossbow B
8-16 W - Wagenburg (*) 5 5 0 B 3 21 Various
0-1 ART- Heavy Artillery 2 1 0 B 1 20 Art A
0-16 Field defences - - - - - 5

NOTES AND OPTIONS. Crossbowmen, Hangunners, Flailmen and Halbardiers are included in the W Units.
You can upgrade any Wagenburg Unit with extra foot (VBU=6, final cost 27 pts) OR with ART. B (final cost 33pts).
Hussite army doesn't require baggage.


LATER HUNGARIAN (1441-1490 AD) - 1st draft
CS: Average (12 pts)
NrType M VBUI DVD PtsNotes
0-1 CP- Royal Banderium (*) 8 8 5 B 3 47
1-6 CP- Hungarian Nobles (*) 8 7 4 C 3 29 Impetuous
3-12 CL- Hungarians, Cumans or Rhutenians (*) 12 3 0 B 1 22 Comp. Bow B
2-10 CL- Szekelers or Tartars (*) 12 4 1 B 2 27 Comp. Bow B
1-3 CL - Serbian Hussars 12 3 2 B 1 19
0-4 FP - Hungarian Clipeati (*) 5 4 1 B 1 17 Long Spear
0-4 FP - Hungarian Armati (*) 5 5 1 B 2 18
0-8 S - Hungarian Archers 6 3 0 C 1 11 Short Bow A
OR S - Hungarian Archers 8 2 0 C 1 7 Short Bow B
2-6 CP - German Mercenary MAA (*) 8 5 2 B 2 21(16)
2-4 S - Bohemian or German Handgunners 8 2 0 B 1 12 Handgun
0-6 FP - Peasants 5 4 1 C 1 9 Impetuous
0-4 W - Defensive Wagons 5 4 0 C 1 9
0-2 W - Wagenburg 5 5 0 B 1 21 Various
0-1 Art - Light guns 3 1 0 B 1 15 Art. B

NOTES AND OPTIONS. The list covers the armies of Janos Hunyadi and Matthias Corvinus, the golden Age of the Hungarian Kingdom.
Upgrade one or more Hungarians CL to VBU=4. The new cost is 24pts per Unit.
Upgrade one or more Serbian Hussars to VBU=4. The new cost is 21pts per Unit.
A CL General can command only CL, S or T troops.



OTTOMAN TURKS (XIV-XV Cent.) - July 31 2008
CS: Average (12pts) or Good (20 pts)
NrType M VBUI DVD PtsNotes
0-3 CM- Qapukulu (*) 10 6 3 B 3 37 Comp. bow B
4-9 CM- Siphais (*) 10 4 1 B 2 25 Comp. bow B
OR CM - Siphais (*) 10 5 2 B 3 30 Comp. bow B
4-12 CL - Akinjis 12 3 0 B 1 22 Comp. bow B
0-6 CL - Turkomans (*) 12 4 1 B 2 27 Comp. bow B
0-4 CL - Delis, Albanians or Beduins(*) 12 3 2 B 1 19
0-2 CP - Serbian Nobles(*) 8 7 5 C 3 30 Impetuous
0-2 S - Serbian Archers 8 2 0 B 1 12 Short Bow B
1-4 T - Janissary(*) 6 5 3 B 3 27 Comp. bow B
2-6 T - Azab 6 4 1 C 1 16 Comp. Bow B
OR S - Azab archers 8 2 0 B 1 12 Short bow B
OR S - Azab javelinmen 8 2 0 B 1 12 Javelin
0-2 FP - Voynuks 5 5 1 B 2 18
0-3 FP - Levendad 5 3 1 C 1 7
0-2 FL - Iaylars 8 4 4 C 1 12 Impetuous
0-2 FL - Spearmen 8 4 1 B 1 16
0-2 ART - Bombards 2 1 0 B 1 20 Art A
0-8 Field defences - - - - - 5

NOTES AND OPTIONS. A Serbian, Turkomans or Albanian general can command only troop of that nationality.


MAMLUK EGYPTIANS (XIV-XV Cent.) - 1st draft
CS: Average (12pts) or Good (20 pts)
NrType M VBUI DVD PtsNotes
1-3 CM- Royal Mamluks (*) 10 6 3 B 3 37 Comp. bow B
3-9 CM- Mamluk cavalry (*) 10 5 2 B 3 30 Comp. bow B
0-4 CM - Halqa 10 4 1 B 2 25 Comp. bow B
1-5 CL - Turkomans (*) 12 4 1 B 2 27 Comp. bow B
0-2 CL - Beduins 12 3 1 B 1 18
0-2 S - Archers 8 2 0 B 1 12 Short Bow B
0-3 FL - Javelinmen 8 4 1 B 1 19 Javelin
0-1 T - Crossbowmen 6 3 0 B 1 19 Crossbow A
0-2 FL - Ghazis 8 4 4 C 1 12 Impetuous

NOTES AND OPTIONS. You can attach a Naffatun Unit (troops armed with Naptha balls) to up to 2 Units of Mamluk CM or T
at 3pts each. When shooting at Point Blank or at Short range, these troops nullify the +1 bonus on Cohesion Test.


ITALIAN STATES (XV Cent.) - 1st draft
CS: see State by State
NrType M VBUI DVD PtsNotes
2-10 CP- Condottieri and Elmetti(*) 8 7 4 B 3 36
0-4 CL- Mounted Crossbowmen 12 3 0 B 1 18 Crossbow B
0-2 T - Mercenary crossbowmen 6 4 0 B 2 21 Crossbow A
0-2 T - Militia crossbowmen 6 3 0 B 1 21 Crossbow A and Pavese
0-2 FP - Militia foot 5 4 1 B 2 17 Long spear
0-4 S - Militia crossbowmen 8 2 0 B 1 12 Crossbow B
0-2 S - Handgunners 8 2 0 B 1 12 Hangun
0-1 ART - Heavy Artillery 2 1 0 B 1 20 Art A
0-1 ART - Light artillery 3 1 0 B 1 15 Art B


SPECIFIC UNITS

REPUBLIC OF VENICE
CS= Average (12 pts) or Good (20pts)
NrType M VBUI DVD PtsNotes
0-3 CL - Stradiots (* not CiC) 12 3 1 B 1 18
0-1 CL- Turks 12 3 0 B 1 22 Comp. Bow B
0-1 T - English Longbowmen 6 4 0 B 2 23 Longbow A


DUCHY OF MILAN
CS= Poor (0 pts) or Average (12pts)
NrType M VBUI DVD PtsNotes
0-1 CP - Famiglia Ducale (*) 8 8 5 B 3 47


FLORENCE
CS= Average (12 pts)
NrType M VBUI DVD PtsNotes
0-2 FP - Pikemen 5 4 2 B 2 18 Pike
0-1 CL- Hungarians 12 3 0 B 1 22 Comp. Bow B
0-1 T - English Longbowmen 6 4 0 B 2 23 Longbow A
0-2 T - Militia crossbowmen 6 3 0 B 1 21 Crossbow A and Pavese


PAPAL STATES
CS= Poor (0 pts) or Average (12pts)
NrType M VBUI DVD PtsNotes
0-1 FP - Guard (*) 5 5 2 B 2 22 Long Spear
0-1 CL- Hungarians 12 3 0 B 1 22 Comp. Bow B


KINGDOM OF NAPLES
CS= Poor (0 pts)
NrType M VBUI DVD PtsNotes
0-2 CL- Neapolitan Men at Arms 8 7 4 C 3 29 Impetuous
0-1 FP - Guard (*) 5 5 2 B 2 22 Long Spear
0-1 CL- Hungarians or Turks 12 3 0 B 1 22 Comp. Bow B
0-2 S - Archers 8 2 0 B 1 12 Short Bow B
0-4 S- Crossbowmen 8 2 0 B 1 12 Crossbow B

NOTES AND OPTIONS. Pikemen can form Large Units.



WARS OF THE ROSES (1455-1496 AD) - 1st draft
CS: Average (12pts) or Poor (0pts)
NrType M VBUI DVD PtsNotes
0-1 CP- King and Household (*) 8 7 4 B 3 36
0-2 CP- Nobles & Men At Arms (*) 8 6 3 B 3 28
1-3 FP - Dismounted Nobles & MAA (*) 5 6 2 B 3 25 Comp. bow B
1-6 FP - Retinue Billmen (*) 5 5 2 B 2 19
2-10 T - Retinue Archers (*) 6 4 0 B 2 23 Longbow A
0-4 FP - Shire Levy Billmen 5 4 1 C 1 9
0-12 T - Shire Levy or Welsh Archers 6 3 0 C 1 11 Longbow B
0-1 CM - Currours or Hobilars 10 4 1 B 2 18

ADDITIONAL UNITS
NrType M VBUI DVD PtsNotes
0-1 CL - Staves 12 3 1 B 1 18
2-8 FP - Northern Border Foot 5 4 1 C 1 9
0-2 FP - Welsh Foot 5 4 1 C 1 12 Long Spear
0-2 FL - Irish Bonnachts 8 4 1 B 1 19 Javelin
2-4 S - Irish Kerns 8 2 0 B 1 12 Javelin
0-2 S - Continental Hangunners 8 2 0 B 1 12 Hangun
0-3 S - Breton Javelinmen 8 2 0 B 1 12 Javelin
0-2 T - Continental Crossbowmen 6 3 0 B 2 19 Crossbow A
0-2 FP - Continental Pikemen 5 4 2 B 2 18 Pike
0-1 ART - Heavy Artillery 2 1 0 B 1 20 Art A
0-1 ART - Light Atillery 3 1 0 B 1 15 Art B

NOTES AND OPTIONS. This is a generic list dedicated to the conflict. Full detailed lists will be published in issue 2 of Extra Impetus (January-February 2009).
King and Household Unit can be used only for crowned kings (Henry VI, Edoard IV, Richard III and Henry VII).
One of the Generals must be Poor or Cowardly.
All CP can dismount or be deployed (and paid as) dismounted.
Continental pikes can form Large Units.
Limits to additional Units:
Staves can only be used by Lancaster and Richard III armies.
Irish troops can only be used by Lancaster and (post 1485) Yorkist Pretender armies.
Norther Border Foot can only be used by Lancaster and Richard III armies.
Welsh Foot cannot be used by Richard III and Yorkist Pretender armies.
Continental crossbowmen can only be used by Lancaster and Tudor armies.
Handguners can only be used by Yorkist, Tudor and Yorkist Pretender armies
Pikemen can be used only by Yorkist (Flemish) and Yorkist Pretenders (Swiss) armies.
Breton javelinmen can only be used by Tudor armies.
Yorkist Pretender armies cannot also use Shire Levy troops.
Special rules. Archers can choose to retreat if they take casualties due to shooting. They can interpenetrate during this movement.


More beta lists coming soon