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VOL. 19 - FEUDAL EUROPE

Legenda
CGP= Heavy Chariots; CGL= Light Chariots; CF= Schyted Chariots; CP= Heavy Cavalry; CM= Medium Cavalry; CL= Light Cavalry; FP= Heavy Infantry; FL= Light Infantry; S= Skirmishers; T= Missile Troops, EL= Elephants ; ART= Artillery

M= Movement; VBU= Basic Unit Value; I= Impetus Bonus, VD= Demoralization Value; VDT= Total Demoralization Value

(*) Unit that can include general

FRENCH 1150-1330 AD (VDT=16/8)
NrTypeMVBUIVDNotes
3 CP(*) 8 7 4 3
2 FP 5 4 1 2 long spear
3 S 8 2 0 1 crossbow B or short bow B

1st Option. Change 2 S Units with:
NrTypeMVBUIVDNotes
1 T 6 4 0 1 Genoese mercenaries - crossbow A

2nd Option. Change 1 FP Unit with:
NrTypeMVBUIVDNotes
2 FP 5 2 1 1 Peasant levies

15mm Camelot Games


ENGLISH 1180-1330 AD (VDT=13/7)
NrTypeMVBUIVDNotes
2 CP(*) 8 6 2 3
3 T 6 3 0 1 longbow B
3 FP 5 4 1 1
1 S 8 2 0 1 sling, crossbow B or javelin

Option. Change 1 T Unit with:
NrTypeMVBUIVDNotes
1 T 6 3 0 1 Mercenary crossbowmen - crossbow A


WELSH 1100-1400 AD (VDT=13/7)
NrTypeMVBUIVDNotes
2 CM(*) 10 5 2 3
4 T 6 3 0 1 longbow B
FP 5 4 1 2
4 FL 8 4 1 1 long spear
2 S 8 2 0 1 javelin


WALLACE AND BRUCE SCOTS (VDT=22/11 o 23/12)
NrTypeMVBUIVDNotes
1 CP(*) 8 6 2 3 Nobles
1 FP(*) 5 6 2 2/3(*) Islemen or Highlanders
8 FP(*) 5 3 1 2/3 Schiltron - pikes
1 S 8 2 0 1 short bow B
Option. Change 1 CP Unit with:
NrTypeMVBUIVDNotes
FP(*) 5 6 2 3 Nobles

Special rules. Schiltrons are disorderd if they move. If not already disordered Schiltron are not disordered if attacked on flank or on rear.


More lists coming soon